Long Tunnels
← Back to WikiEntrance: The entrance is in Aston opposite Seymour.
This area is a continuous repeatable challenge. Reward is a choice of regular or Military experience. Quite useful if you need to get your Gov missions back in line with your level.
Important: Be sure you have enough HP for the task, creepers have high perception stealth is of no use. You must kill creepers in each section of tunnel to open wall to progress. The tunnels are random layout different for each player - maps are of no use (The layout is simple so path finding is easy).
Special Circumstances:
- Magic Shield does not work
- Potions do not work if drank inside (a stat potion drank before entering stays in effect)
- Heal does not work
Creeper Levels:
The creepers will start at min level 10, or 10 below your level whichever is higher.
For those over lvl 120 the creepers will start at lvl 110.
Death Mechanics:
Death here is like RWW, you keep equipment and get 40 negs.
Level Completion Limits:
Each level can be done 5 times max after that it will be skipped.
Experience Reduction:
Experience is reduced each time you repeat the same level:
Exp = (1/no of times you have done the level) × 100%
eg first time (1/1)×100 = 100% | 5th time (1/5)×100 = 20%
Pillars:
- Green Pillar: Gives Regular Experience and teleports you out
- Red Pillar: Gives Military Experience and teleports you out
- Shift + Right clicking on a pillar tells you what it gives and how many times you have already done that section
The Door:
Bets all the exp on the next level (+1) and teleports you into it. Fail and you lose all.
Notes From the Field:
If you are in long tunnels and your hp is 50 and you have a stat pot that's +25, that's 75 hp. Ok if your stat pot runs out and you use another one, even if you don't have one hp gone, it will not go back up to 75. I just went through 3 door working on 4 straight tunnel and my pot went out and i clicked on new one and it did nothing. — Ironblaadee / Mdl
Tunnel Structure:
Each Tunnel consists of 4 sections:
Section 1:
There are 3 roads to choose from:
- 1 road will have 13 tunnel creepers
- 1 road will have 9 tunnel creepers
- 1 road will have 5 tunnel creepers
All 3 roads will give access to the next section.
Section 2:
There are 3 roads to choose from:
- All 3 roads will have 6 tunnel creepers
Only 1 road will give you access to the next section.
Section 3:
There are 3 roads to choose from:
- 2 roads will have 10 tunnel creepers
- 1 road will have 4 tunnel creepers
All 3 roads will give access to the next section.
Section 4:
There are 2 roads to choose from:
- Both roads will have 18 tunnel creepers
Only 1 road will give you access to the columns.
— Aimless
HINTS & TIPS: ☺
- Take a recall.... it's the only way out except lagging or dying if you cannot reach the section end.
- Raise those HitPoints... you'll die quickly without them
- Use Freeze / WC to cut down on damage you take
- Entrance door to 1st section restores ALL hitpoints.
- Entrance door to subsequent sections restores PARTIAL hitpoints.